Home - Introduction - Preparation - MMORPG - Composition Process - Sound Effects - Feedback - Scientists - Web Design - Blog - Screenshots - Conclusion |
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Preparation
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I also modified a CV and joined two games industry recruitment agencies. Aardvark Swift and Gamasutra. Both of which are operated online via email and their web sites. The Contact information that ultimately lead to my success in finding a good contact however was a list of games developers on wikipedia. which was accessed at the below link between 8/7/06 - 17/8/06 http://en.wikipedia.org/wiki/List_of_video_game_developers I went down this list of games developers, visiting every web site link, gathering contact details and sending each one a standard email offering free music. I figured, there would be more chance of finding someone interested with numbers. If you are not online right now, or the link fails here is a list of these developers. |
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Here you can click on the track titles to listen to them. Please note if your browser loads the tracks in the same window by default, you can right click on them to open them in a new tab or window, enabling you to read on whilst listening.
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After solidly going through the tutorials, to the point of having dreams about an american Lynda.com narrator telling me how to make frames and layers. I came up with this design. The New DJAllergy.comThe most major change made to this site is the organization of the music. If you go to the DJ Allergy section of the new site, you can see I've got it arranged similarly to the original, with album cover folders containing categorized music. However, These folders now have information regarding when the music was made, the genre and a bit of blurb. Most importantly however, I put the unfinished scraps in their own section, cleaning up the other sections. I also put a lot of effort into the graphics on the site to make it look more professional, such as the 3D work on the navigational buttons, the backgrounds for different albums and the cut out objects. In the process of creating the new site I also had a few other Ideas. I decided to host other artists to improve the hit rate, and I created web streaming M3U files to make the music easer to listen to.
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Eventually (but much sooner than I had anticipated) I received this response from John Bergman of Guild Software, which I must say felt like a bit of a breakthrough.
So he hadn't got as far as most of the others who had turned me down, but in this case (and more importantly) he was up for accepting my offer. The lack of response at the time did seem a little strange considering the offer I was making. Is seems that in the world of the games industry, it is difficult enough to even give away your music let alone get a commission. |
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